francinefrenski: grew up well sims 2 memory (grew up well sims 2 memory)
francinefrenski ([personal profile] francinefrenski) wrote in [community profile] officialsimsecret2024-08-02 05:00 pm

Secrets Post #868




WARNINGS
-> RIP summary_anon
-> Turbodriver
-> Paralives







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Re: 09

(Anonymous) 2024-08-03 09:16 pm (UTC)(link)
I agree. They were so ambitious with TS3, and then with TS4 they went the exact opposite direction. The open world and color wheel didn't do so well in TS3, but how nice would it be if they returned in the future when computers could actually handle them? Instead, they are scaling back and making a game that can run on a phone. It's really disappointing.

Re: 09

(Anonymous) 2024-08-03 09:16 pm (UTC)(link)
(By "a game that can run on a phone" I am referring to Project Rene)

Re: 09

(Anonymous) 2024-08-03 10:53 pm (UTC)(link)
"The open world and color wheel didn't do so well in TS3"

That was because some of you had shitty computers. For the rest of us it all worked great.

The only thing you all can truly bitch about is perhaps the LN traffic or certain worlds having borked routing (IP), but that's it.

Re: 09

(Anonymous) 2024-08-04 09:40 am (UTC)(link)
tru delulu

Re: 09

(Anonymous) 2024-08-04 10:56 am (UTC)(link)
Having things like a fast NVMe SSD helps but with TS3 it gets to a point where more powerful hardware doesn't help because it's a 32-bit executable, it doesn't matter because TS3 is never going to use more than 4GB of vram, 4GB of ram and 4 threads.