I'm the anon that said that "TS3 was a mistake" and I agree. TS3 is a good game. It's incredible that Maxis were that ambitious in the mid 2000s and managed to pull it off even if it has it's problems with performance. What I mean by TS3 being a mistake is that a more logical sequel to TS2 would have been a game that built from TS2 introducing more depth and complexity of existing systems, instead of starting from scratch with a new engine that was created to enable an open world on limited hardware. TS4 should have been the first open world sims game because by 2014, 64-bit multicore CPUs were the standard and would have been able to run the complex simulation of TS2 in an open world environment.
Re: 09